ACE PRIME CORE Wins First Valorant Mobile LAN in China
The first-ever Valorant Mobile LAN event has officially wrapped up in China, marking a major milestone for the game’s growing esports scene. ACE PRIME CORE took the spotlight, defeating EDward Gaming 3-1 in the finals to claim the championship title. This victory not only cements their dominance but also highlights the rising potential of Valorant Mobile boosting the competitive landscape across Asia.

A Historic Start for Valorant Mobile Esports
The event, called the Platform Finals, carried a prize pool of 300,000 CNY (around £31,340). It served as part of the newly established Valorant Mobile national circuit, which includes four different pathways that lead to the ultimate National Finals later this year. Altogether, these competitions boast a combined prize pool of $418,000 (~£309,000), showcasing Riot’s serious commitment to developing the game’s mobile esports scene.
The Platform Finals were made possible through collaborations with major Chinese streaming platforms, including Douyu, Huya, KuaiShou, Douyin, and Bilibili. Each platform hosted its own set of online tournaments, where the top-performing teams earned their place in the live finals held at the Guangzhou Canton Tower Plaza.
Eight elite teams competed in a single-elimination format in front of an enthusiastic live audience. In the end, ACE PRIME CORE proved their skill and composure, earning both the championship title and qualification for the upcoming National Finals, alongside EDward Gaming as runners-up.
Building a Riot Mobile Esports Scene
The Valorant boost in China’s mobile esports structure is more than just a one-time event. The Platform Finals are only one branch of the country’s wider competitive ecosystem. The other three include national qualifiers, collegiate tournaments, and corporate leagues, all designed to attract players from different backgrounds and skill levels.
The National Finals, set for December, will be hosted during the Aranya Grand Masters, an international skateboarding event that is expected to draw significant crowds. By blending gaming with other major cultural gatherings, Riot Games is positioning Valorant Mobile as a crossover experience that appeals to both traditional esports fans and new audiences.
Riot’s Investment in the Future of Valorant Mobile
Riot Games has made its ambitions clear, revealing earlier this year that it plans to invest 1.5 billion RMB (~£150 million) over the next three years to grow the Valorant Mobile ecosystem. This investment is set to boost talent, infrastructure, development, and professional competition across China.
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Interestingly, the Platform Finals featured several former Call of Duty Mobile players, suggesting a growing crossover between mobile shooter communities. As noted by Liquipedia Editor Hesketh, this migration hints at Valorant boosting its competitive talent pool early on. Given that CODM has long dominated mobile esports, this shift could signal a new era where Valorant begins to challenge its rivals on a global scale. |
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While Valorant Mobile’s official global release date remains unconfirmed, all signs point to Riot preparing for a major rollout supported by structured competitive play from day one. If China’s scene continues this pace, players worldwide could soon see an official esports framework ready at launch. This would instantly boost the game’s visibility and rank among top mobile shooters.
A Strong Start for Valorant Mobile
With ACE PRIME CORE’s victory and Riot’s long-term plans in motion, Valorant Mobile is setting the stage for something big. Its early focus on structured tournaments, community involvement, and cross-platform engagement is already paying off. The Chinese circuit could easily become the testing ground for the global Valorant esports ecosystem, proving that Riot’s next big hit might just fit in the palm of your hand.

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